It tooks me three months to complete my first scene in Unity 4. I dealt with every aspect involved into the development. Everything started with Game of Thrones and those beautiful horn glasses they use to drink wine and brew. So I begun to draw some sketches, find reference and then I started to model every single asset. An executable build is available on request. It comes with full SFX and cameras management.
Pencil & Paper
C# Scripting for Cameras Management and Menu
– Reference Boards –
– Sketches –
– 3ds Max models –
– Screenshot from the final build in Unity –