Sleepwalker (in progress)

Sleepwalker is a platformer game prototype, my very first autonomous project in Unity. I’ve developed the version 0.3 of the game in 20 days. The longest part was scripting movement, events and behaviors, which have been implemented to create and test the mechanics. At this time I’m experimenting a more creative approach to game and level design together with the development of Sleepwalker and other projects.

Time:
v.0.3 in 20 days

Tools/Software:
Pencil & Paper
3ds Max
Unity 4
Prototype for Unity

Roles:
Modeling
Level & Game Design
C# Scripting

PLAY SLEEPWALKER v.0.3

(click here to open the game in another window)